连接Socket.IO和Kryo​​net,连接,但在TCP注册期间超时

我有一个nodeJS服务器设置来接受套接字连接,这似乎与我的Web应用程序正常工作。

现在我试图设置相同的服务器来接受来自Android,iOS(虽然RoboVM)和桌面上的Kryonet库的套接字连接。

节点设置:

gameserver.js

var server = app.listen(9999, function() { var host = server.address().address; var port = server.address().port; console.log('Gameserver listening at http://%s:%s', host, port); }); //Socket IO stuff. var io = require('socket.io').listen(server); require('./live_game_api.js')(io); 

live_api.js

 module.exports = function(io) { io.sockets.on('connection', function(socket) { console.log('user connected to server.'); socket.on('test', function(msg){ console.log('message: ' + msg); }); }); } 

然后在我的应用程序中,我得到了:

 new Thread(new Runnable() { @Override public void run() { try { Client client = new Client(); client.start(); client.addListener(new Listener() { public void connected(Connection connection) { PolyUtils.log("Connected"); } @Override public void disconnected(Connection connection) { TextNotifierController.getInstance().displayTextBottom(UPStrings.Disconnected_from_mothership); super.disconnected(connection); } @Override public void received(Connection connection, Object object) { PolyUtils.log("received:" + connection.isConnected()); super.received(connection, object); } @Override public void idle(Connection connection) { super.idle(connection); } }); //192.168.1.11:9999 client.connect(SOCKET_CONNECTION_TIMEOUT, ServerController.SOCKET_DOMAIN, ServerController.SOCKET_NUMBER, -1); Gdx.app.postRunnable(new Runnable() { @Override public void run() { setupSocket(); } }); } catch(Exception exception) { Gdx.app.postRunnable(new Runnable() { @Override public void run() { hasConnection = false; TextNotifierController.getInstance().displayText(UPStrings.Error_connecting_to_mothership, TextNotifierController.nearBottomVec); } }); exception.printStackTrace(); } } }).start(); 

在客户端连接时出现以下错误:

 00:00 INFO: Connecting: /192.168.1.11:9999 java.net.SocketTimeoutException: Connected, but timed out during TCP registration.